The airfield
The game opens on your home airfield:
- Rank panel (top): your Air Force rank. You are promoted every 5 missions; new ranks unlock new planes.
- Parked planes: tap a plane to pick it. Locked planes show a padlock and the rank that unlocks them.
- Mission card: block, mission, map, boss, and the star challenge. Tap it to open the mission map.
- MISSION starts the selected mission; ENDLESS starts Endless Mode (opens after mission 3).
- SHOP sells ammo and boosters; DAILY has the daily reward and daily missions (a red dot means something is ready).
- The WORKSHOP hangar upgrades your planes. The SETTINGS building has sound, music, vibration, language and the control style.
- Exit asks you to confirm before the game closes.
Controls
Your guns fire on their own. Three control styles can be chosen in Settings or the pause screen:
- Classic + Buttons (default): hold and drag – the plane flies to a spot just above your finger. Special weapons sit in a column of buttons on the right; tap them with a second finger without letting go.
- Drag + Buttons: drag anywhere and the plane moves by the same amount (choose x1.0, x1.3 or x1.6 sensitivity), so your finger never covers the plane.
- Classic + Menu: lift your finger to open an arc of weapon buttons around the plane.
Lifting your finger always slows time down for a moment. On a PC keyboard: arrows/WASD to fly, 1–5 for weapons, Space for the nuke, Esc to pause.
Missions in 5 blocks
There are 50 missions in 5 blocks of 10: Combat Training, Front Line, Air Strike, Operation Storm and Decisive War. Each mission is one map with 8 waves, then a boss.
- Difficulty rises gently mission by mission. The first missions are slow and forgiving on purpose.
- Block 1 needs no upgrades. Later blocks expect a stronger plane: the mission map shows the advised workshop level for each block and whether your plane is ready.
- Mission 10 of every block is the Block Final. Clearing a block gives a coin bonus and opens the next block.
- Every mission has 3 stars: finish it, finish without losing a life, and beat its special challenge (combo, destroy every boss gun, beat the boss in time, ground targets, elite enemies…). New stars give coins.
Endless Mode
Waves never stop. Every boss you destroy starts a new round on a new map, a little harder, with a coin bonus. Your best score and furthest wave are saved.
Weapons
Main gun
Your gun has 5 power levels (RAGE fires at level 5) and 4 types, switched with colored crates. A crate in the same color as your gun raises its level; another color switches the type and keeps the level.
| Crate | Gun | Good at |
|---|---|---|
| Yellow | Standard | Balanced |
| Red | Spread | Clearing big squads |
| Blue | Laser | Piercing rows of enemies and bosses |
| Green | Homing | Missiles that find targets by themselves |
Losing a life drops the gun back to level 1, but a weapon crate drops soon after and the next crates are weapon crates.
Special weapons (side buttons)
- Nuke – the shockwave sweeps the whole screen; enemies and enemy fire are wiped out, bosses take heavy damage.
- Super Cannon – a 2.5-second stream of heavy rounds that destroys everything in its path.
- Cluster – a canister that splits into 16 bomblets.
- Bombers – three friendly bombers carpet-bomb the upper half of the screen (from the gold star crate).
- Shield – 6 seconds of invincibility; enemy bullets touching it disappear.
A bright button still has ammo; a grey button says empty. When your plane runs out, stock bought in the Shop is used automatically. Once per flight, the pause screen offers to refill empty weapons by watching an ad.
Power capsules
Every 3 waves a glowing power capsule drifts down with a random power. Fly into it to take it – there is nothing to choose and the game never stops. Powers last until the mission ends and can stack:
- Sharp Rounds (+25% damage), Quick Trigger (fire 20% faster), Piercing Rounds, Escort Missiles, Auto Shield,
- Steel Hull (+30% hull and full repair), Gold Magnet, Armory (+1 nuke, cluster and shield), Fury (faster RAGE), Weapon Up, Spare Life.
Coins, combo and RAGE
- Destroyed enemies drop coins; fly close and the magnet pulls them in.
- Destroy enemies quickly one after another for a combo (score up to x2). Getting hit breaks it.
- Kills fill the RAGE bar (top right). When full you get 7 seconds of full firepower, bigger bullets and double coins.
- Golden elite enemies are tougher but drop many coins and always a crate.
Shop
- Ammo: nukes, super cannons, clusters, bombers and shields go into your stock and are used when the plane runs out.
- Boosters: Weapon Level 3, Two Wingmen, Big Magnet and Extra Life. One of each ticked booster is used per take-off.
- You can watch an ad for +60 coins (in the Shop or Workshop), up to 5 times a day.
Workshop
Each plane has four upgrades with 8 levels: Engine (speed), Body (hull), Guns (damage) and Magnet (coin reach). Each plane keeps its own upgrades.
| Plane | Style | Unlocked at |
|---|---|---|
| Kuda Liar | All-rounder | Start |
| Ekor Api | Nimble, fast guns, tight spread | Second Lieutenant |
| Geledek | Toughest, widest sweep, slow | First Lieutenant |
| Sakura | Most agile, straight bullets, thin hull | Captain |
Daily reward and daily missions
- A 7-day reward streak (60 to 400 coins; day 7 adds a nuke and a shield). Missing a day starts again at day 1. You can double a reward with an ad.
- 3 daily missions change every day (destroy enemies, reach a combo, collect coins…): 150 coins each, plus a nuke and a shield for finishing all three.
Bosses
Six bosses: Death Fan, Violet Windmill, Mine Layer, Red Hunter, The Carrier (sea) and Giant Tank (ground).
- Destroy the cannons and drone launchers first. Drones keep attacking until you shoot them down.
- Then hit the glowing weak point for double damage. Fan-shaped bursts have gaps you can slip through.
Continue, double coins and the score card
- Continue here – once per flight after losing, by watching an ad.
- Double coins – on the result screen, by watching an ad.
- Score card with your rank – share it after a mission.
Progress, coins and settings stay on your phone, with no account needed. Progress from older versions moves over automatically. See the privacy policy.
Cara bermain Pesawat Tempur
Bandara
Layar awal adalah bandara markasmu:
- Panel pangkat (atas): pangkat Angkatan Udaramu. Naik pangkat tiap 5 misi; pangkat baru membuka pesawat baru.
- Pesawat parkir: ketuk untuk memilih. Yang belum terbuka bergembok dan bertuliskan pangkat pembukanya.
- Kartu misi: blok, misi, peta, bos, dan tantangan bintang. Ketuk untuk membuka peta misi.
- MISI memulai misi terpilih; BEBAS memulai Mode Bebas (terbuka sesudah misi 3).
- TOKO menjual amunisi dan bekal; HARIAN berisi hadiah harian dan misi harian (titik merah = ada yang bisa diambil).
- Hangar BENGKEL untuk upgrade pesawat. Gedung PENGATURAN untuk suara, musik, getar, bahasa, dan gaya kontrol.
- Keluar meminta konfirmasi dulu sebelum game ditutup.
Kontrol
Senapan menembak sendiri. Ada tiga gaya kontrol, dipilih di Pengaturan atau layar jeda:
- Klasik + Tombol (bawaan): tahan dan geser – pesawat terbang ke titik sedikit di atas jarimu. Senjata andalan ada di kolom tombol kanan; ketuk dengan jari kedua tanpa melepas jari pertama.
- Geser + Tombol: geser di mana saja, pesawat bergerak sejauh geseran (kepekaan x1,0 / x1,3 / x1,6), jadi jari tidak menutupi pesawat.
- Klasik + Menu: angkat jari untuk memunculkan busur tombol senjata di sekeliling pesawat.
Mengangkat jari selalu memperlambat waktu sejenak. Di keyboard PC: panah/WASD terbang, 1–5 senjata, Spasi nuklir, Esc jeda.
Misi dalam 5 blok
Ada 50 misi dalam 5 blok x 10 misi: Latihan Tempur, Garis Depan, Serangan Udara, Operasi Badai, dan Perang Penentuan. Satu misi = satu peta, 8 gelombang, lalu bos.
- Kesulitan naik pelan dari misi ke misi. Misi-misi awal sengaja lambat dan ramah untuk pemain baru.
- Blok 1 tidak perlu upgrade. Blok berikutnya menuntut pesawat yang lebih kuat: peta misi menunjukkan saran level bengkel tiap blok dan apakah pesawatmu sudah siap.
- Misi ke-10 tiap blok adalah Ujian Blok. Menamatkan blok memberi bonus koin dan membuka blok berikutnya.
- Tiap misi punya 3 bintang: selesai, selesai tanpa kehilangan nyawa, dan tantangan khusus (kombo, hancurkan semua kanon bos, kalahkan bos tepat waktu, sasaran darat, musuh elit…). Bintang baru memberi koin.
Mode Bebas
Gelombang tidak pernah berhenti. Tiap bos tumbang memulai putaran baru di peta baru, sedikit lebih sulit, dengan bonus koin. Rekor dan gelombang terjauh disimpan.
Senjata
Senapan utama punya 5 tingkat (AMUK menembak di tingkat 5) dan 4 jenis, diganti lewat peti berwarna. Peti yang warnanya sama dengan senapanmu menaikkan tingkat; warna lain mengganti jenis dengan tingkat tetap.
| Peti | Senapan | Unggul untuk |
|---|---|---|
| Kuning | Standar | Seimbang |
| Merah | Sebar | Menyapu rombongan besar |
| Biru | Laser | Menembus barisan musuh dan bos |
| Hijau | Pelacak | Rudal yang mencari sasaran sendiri |
Nyawa hilang = senapan kembali ke tingkat 1, tapi tak lama kemudian turun peti senjata dan peti-peti berikutnya berisi senjata.
Senjata andalan (tombol samping):
- Nuklir – gelombang kejut menyapu satu layar; musuh dan tembakan musuh lenyap, bos terluka berat.
- Super Canon – rentetan peluru berat 2,5 detik yang menghancurkan semua yang dilewati.
- Cluster – tabung yang pecah menjadi 16 anak bom.
- Pembom – tiga pembom kawan menjatuhkan bom karpet di setengah layar atas (dari peti bintang emas).
- Perisai – kebal 6 detik; peluru musuh yang menyentuhnya lenyap.
Tombol yang terang masih berisi; tombol abu-abu bertuliskan habis. Kalau isi pesawat habis, stok yang dibeli di Toko dipakai otomatis. Sekali per penerbangan, layar jeda menawarkan isi ulang senjata yang habis lewat iklan.
Kapsul kekuatan
Tiap 3 gelombang turun satu kapsul kekuatan bercahaya berisi kekuatan acak. Tabrak untuk mengambilnya – tidak perlu memilih dan permainan tidak berhenti. Kekuatan berlaku sampai misi selesai dan bisa bertumpuk:
- Peluru Tajam (+25% kerusakan), Pelatuk Cepat (tembakan 20% lebih cepat), Peluru Tembus, Rudal Pendamping, Perisai Otomatis,
- Badan Baja (+30% kesehatan & pulih penuh), Magnet Emas, Gudang Senjata (+1 nuklir, cluster, perisai), Amarah (AMUK lebih cepat), Naik Senjata, Nyawa Cadangan.
Koin, kombo, dan AMUK
- Musuh yang hancur menjatuhkan koin; terbang mendekat dan magnet menariknya.
- Hancurkan musuh beruntun dengan cepat untuk kombo (skor sampai x2). Tertembak = kombo putus.
- Musuh yang hancur mengisi bilah AMUK (kanan atas). Penuh = 7 detik tembakan penuh, peluru lebih besar, dan koin dobel.
- Musuh elit berkilau emas lebih tahan, tapi menjatuhkan banyak koin dan selalu peti.
Toko
- Amunisi: nuklir, super canon, cluster, pembom, dan perisai masuk ke gudang dan dipakai saat isi pesawat habis.
- Bekal terbang: Senjata Tingkat 3, Dua Pengawal, Magnet Besar, dan Nyawa +1. Satu bekal yang dicentang terpakai tiap lepas landas.
- Bisa menonton iklan untuk +60 koin (di Toko atau Bengkel), paling banyak 5 kali sehari.
Bengkel
Tiap pesawat punya empat upgrade, masing-masing 8 level: Mesin (laju), Badan (tahan), Senapan (kerusakan), dan Magnet (jangkauan koin). Upgrade tersimpan per pesawat.
| Pesawat | Gaya | Terbuka di |
|---|---|---|
| Kuda Liar | Serba bisa | Awal |
| Ekor Api | Lincah, tembakan cepat, sebaran rapat | Letnan Dua |
| Geledek | Paling tahan, sapuan lebar, lamban | Letnan Satu |
| Sakura | Paling lincah, peluru lurus, badan tipis | Kapten |
Hadiah harian dan misi harian
- Hadiah beruntun 7 hari (60 sampai 400 koin; hari ke-7 ditambah nuklir dan perisai). Bolong sehari, mulai lagi dari hari 1. Hadiah bisa digandakan lewat iklan.
- 3 misi harian berganti tiap hari (hancurkan musuh, capai kombo, kumpulkan koin…): masing-masing 150 koin, ditambah nuklir dan perisai kalau ketiganya selesai.
Bos
Enam bos: Kipas Maut, Kincir Ungu, Penabur Ranjau, Pemburu Merah, Kapal Induk (laut), dan Tank Raksasa (darat).
- Hancurkan dulu kanon dan peluncur drone. Drone terus menyerang sampai ditembak.
- Lalu tembak titik lemah yang menyala untuk luka dua kali lipat. Tembakan kipas punya celah yang bisa diselipi.
Lanjut, gandakan koin, dan kartu skor
- Lanjut di sini – sekali per penerbangan sesudah kalah, dengan menonton iklan.
- Gandakan koin – di layar hasil, dengan menonton iklan.
- Kartu skor dengan pangkatmu – bisa dibagikan sesudah misi.
Kemajuan, koin, dan setelan tersimpan di HP, tanpa akun. Kemajuan dari versi lama pindah otomatis. Lihat kebijakan privasi.