Kudus Cyber

Kebijakan Privasi Galatama: Lomba Mancing Kolam

Berlaku sejak 31 Oktober 2026 · English

Ringkasnya

Galatama adalah game lomba mancing kolam. Tidak ada akun dan tidak ada pendaftaran. Koin, alat, gear, rekor, dan setelan tersimpan di HP. Kami tidak meminta nama asli, nomor telepon, surel, foto, kontak, maupun lokasi. Fitur Main Bareng (pilihan, butuh internet) memakai server kami untuk lomba bersama teman; yang dikirim hanya nama tampilan pilihanmu, kode acak buatan game, dan kejadian lomba. Game ini menampilkan iklan dari Google AdMob dan tidak punya pembelian dalam aplikasi.

Data permainan di HP

Yang tersimpan di penyimpanan internal game:

Data itu tidak dikirim ke mana pun, kecuali yang disebut di bagian Main Bareng. Game tidak ikut dicadangkan ke awan, jadi data hilang bila game dihapus atau kamu berganti HP.

Main Bareng (lomba bersama teman)

Main Bareng bersifat pilihan dan butuh internet. Lomba melawan pemancing komputer dan Mancing Bebas dimainkan di HP saja, tanpa server.

Saat kamu membuat atau bergabung ke grup, HP mengirim ke server kami:

Server memakai data itu hanya untuk menjalankan lomba: waktu, papan skor, pembawa acara, dan hasil, yang ditampilkan kepada peserta grup yang sama. Semuanya disimpan di memori server saja, tidak ditulis ke basis data, dan terhapus saat ruang grup ditutup (5 menit sesudah lomba selesai, 10 menit bila ruang kosong, paling lama 6 jam). Laporan nama juga hanya ada di memori dan ikut terhapus. Sambungan ke server terenkripsi.

Seperti situs web pada umumnya, server melihat alamat IP selama kamu tersambung dan mencatatnya di log server untuk keamanan dan pemeliharaan; catatan itu dihapus berkala. Data Main Bareng tidak dijual, tidak dibagikan ke pihak lain, dan tidak dipakai untuk iklan.

Keamanan pemain

Bagikan kartu pamer

Tombol BAGIKAN KARTU di Profil membuat gambar kartu (karakter, gear, ikan rekor) di HP, lalu membuka jendela berbagi Android beserta teks berisi tautan Google Play. Kamu sendiri yang memilih aplikasi tujuannya (misalnya WhatsApp). Kami tidak menerima gambar maupun teksnya.

Aplikasi lain dari kami

Menu Aplikasi lain mengambil daftar aplikasi dan game kami dari server kami (kuduscyber.id). Permintaan itu tidak membawa data pribadi; seperti situs web pada umumnya, server mencatat alamat IP dan waktu permintaan untuk keamanan dan pemeliharaan, lalu catatan itu dihapus berkala. Saat kamu mengetuk salah satu aplikasi, Google Play terbuka di halaman aplikasi itu.

Panduan

Tombol PANDUAN LENGKAP di Cara main dan Kebijakan privasi di Pengaturan membuka halaman di situs kami lewat peramban. Halaman itu tidak meminta data apa pun.

Iklan

Banner kecil di bagian bawah layar menu (halaman depan, Racik Umpan, Toko, Pasar Ikan, Perlengkapan, Karakter, Profil, Pengaturan). Iklan layar penuh sesekali saat kamu meninggalkan layar hasil (Lomba, Mancing Bebas, atau Main Bareng): paling sering sekali tiap 2 menit, dan baru tampil sesudah layar tidak disentuh sejenak supaya tidak terketuk tanpa sengaja. Iklan berhadiah hanya diputar kalau kamu memilihnya: KOIN x2 di layar hasil, atau HARGA x2 untuk satu penjualan di Pasar Ikan (paling banyak 3 kali sehari). Tidak pernah ada iklan saat kamu sedang mancing, adu tarik, atau bertanding.

Iklannya disediakan Google AdMob. Untuk menampilkan iklan, mengukur kinerjanya, dan mencegah penipuan, AdMob dapat mengumpulkan ID iklan perangkat, alamat IP (dan perkiraan lokasi dari alamat itu), jenis perangkat dan sistem operasinya, catatan error dan diagnostik, serta interaksimu dengan iklan. Data itu dikirim langsung dari aplikasi ke Google dan diatur oleh kebijakan privasi Google.

Iklan yang dipersonalisasi bisa diatur di Pusat Iklan Google, atau ID iklan dihapus lewat Setelan Android → Google → Iklan. Di wilayah yang mewajibkannya (Eropa, Inggris, Swiss), Galatama meminta persetujuanmu lebih dulu sebelum iklan dimuat.

Getar

HP bergetar mengikuti tegangan senar saat adu tarik. Getar bisa dimatikan di Pengaturan → Permainan.

Izin yang dipakai

Akses internet dan pemeriksaan sambungan (Main Bareng, iklan, daftar aplikasi lain), getar, dan ID iklan (untuk iklan). Galatama tidak meminta izin lokasi, kontak, kamera, mikrofon, maupun penyimpanan atau foto.

Tanpa pembelian

Tidak ada pembelian dengan uang sungguhan. Koin hanya didapat dari bermain dan hanya dipakai di dalam game.

Usia pemain

Galatama ditujukan untuk pemain berusia 13 tahun ke atas dan tidak ditujukan untuk anak di bawah 13 tahun. Kami tidak meminta dan tidak menyimpan data pribadi siapa pun. Iklan yang tampil dibatasi pada konten untuk semua umur.

Menghapus data

Hapus game dari HP untuk menghapus koin, alat, gear, rekor, nama Main Bareng, dan setelan. Data Main Bareng di server terhapus sendiri saat ruang grup ditutup. Pertanyaan atau permintaan lain bisa dikirim ke alamat surel di bawah.

Perubahan & kontak

Kalau kebijakan ini berubah, tanggal di atas ikut berubah. Pertanyaan: irulkampret@gmail.com (CV Kudus Cyber Indonesia).

Galatama: Pond Fishing Contest · Privacy Policy (English)

Effective 31 October 2026.

In short

Galatama is a pond fishing contest game. There is no account and no sign-up. Coins, tackle, gear, records, and settings are stored on your phone. We do not ask for your real name, phone number, email, photos, contacts, or location. The optional Play Together mode uses our server to run contests with friends; it only receives the display name you choose, a random code made by the game, and contest events. The game shows ads from Google AdMob and has no in-app purchases.

Game data on your phone

Stored in the game's internal storage: coins, trophies, fish caught and contests played; tackle and gear owned and in use, favourite sets, bait and scent stock, keepnet contents; fish records (overall and per pond), wins per level and pond, best total weight; your character and shirt colour; settings (sound effects, music, volume, vibration, screen shake, contest level, last pond, bait mix, language, showing other players' names and reactions); and for Play Together, your display name and a random 16-letter code made by the game. This data is not sent anywhere except as described below. It is not backed up to the cloud, so it is lost when you uninstall the game or change phones.

Play Together

Play Together is optional and needs the internet. Contest against computer anglers and Free Fishing run on your phone only, without a server. When you create or join a group, your phone sends our server: your display name (a random name by default; you may change it, preferably not to your real name); a random 16-letter code created by the game so you can reconnect to the same group after a dropped connection (it is not a device ID, advertising ID, or phone number); your highest gear tier (so your stand looks right on other players' screens); the group code, contest settings (if you host), and contest events: strikes, species and weight of landed fish, lost fish, and the shouts you pick.

The server uses this data only to run the contest (timer, scoreboard, announcer, results shown to members of the same group). It is kept in server memory only, never written to a database, and deleted when the group room closes (5 minutes after the contest ends, 10 minutes if the room is empty, at most 6 hours). Name reports are also kept in memory only. The connection is encrypted. Like most websites, the server sees your IP address while you are connected and records it in server logs for security and maintenance; these logs are deleted regularly. Play Together data is not sold, not shared with third parties, and not used for ads.

Player safety: no free chat, only four preset shouts (Nice!, Haha!, Whoa!, Lost again...), at most one every 3 seconds. Names are filtered on the phone and on the server (profanity, sexual content, hate, gambling, loan sharks, links, phone numbers, @handles, and names impersonating officials are rejected; player names 3–16 characters, group names 3–24). Report a name with the ! button in the waiting room; a name reported by two different players is replaced automatically. You can hide other players' names (shown as "Stand 5" etc.), and the host can remove players from the group.

Sharing your show-off card

SHARE CARD on the Profile page creates the card image (character, gear, record fish) on your phone and opens Android's share sheet with a text that includes the Google Play link. You choose where it goes; we receive nothing.

More apps from us

The More apps menu loads our app list from our server (kuduscyber.id). The request carries no personal data; like most websites, the server logs IP addresses and request times for security, and these logs are deleted regularly. Tapping an app opens its Google Play page. The FULL GUIDE and Privacy policy buttons open pages on our website in your browser.

Ads

A small banner at the bottom of menu screens (home, Mix Your Bait, Shop, Fish Market, Tackle Box, Character, Profile, Settings). An occasional full-screen ad when you leave a results screen (Contest, Free Fishing, or Play Together): at most once every 2 minutes, and only after the screen has not been touched for a moment, so it is not tapped by accident. Rewarded ads only play when you choose them: COINS x2 on the results screen, or PRICE x2 for one sale at the Fish Market (up to 3 times a day). There are never ads while you are fishing, fighting a fish, or competing.

Ads are served by Google AdMob. To show ads, measure them, and prevent fraud, AdMob may collect the device advertising ID, IP address (and an approximate location derived from it), device type and operating system, crash and diagnostic logs, and your interactions with ads. This data goes directly from the app to Google and is governed by Google's privacy policy. You can manage personalized ads in My Ad Center, or delete your advertising ID in Android Settings → Google → Ads. In regions that require it (EU, UK, Switzerland), Galatama asks for your consent before any ad is loaded.

Permissions

Internet and network state (Play Together, ads, app list), vibration (the phone vibrates with line tension while fighting a fish; it can be turned off in Settings), and advertising ID (for ads). Galatama does not request location, contacts, camera, microphone, or storage/photo access.

No purchases

There are no real-money purchases. Coins are earned only by playing and are only used inside the game.

Age

The game is intended for players aged 13 and over and is not directed at children under 13. We do not ask for or store anyone's personal data. Ads are limited to content suitable for all ages.

Deleting data

Uninstall the game to delete coins, tackle, gear, records, your Play Together name, and settings. Play Together data on the server deletes itself when the group room closes.

Changes & contact

If this policy changes, the date above changes too. Questions: irulkampret@gmail.com (CV Kudus Cyber Indonesia).